Not having enough beds will force a companion to sleep on the floor causing stress. Failing to properly accommodate a member of the team may result in them deserting, and this can be accomplished in various ways.įor instance, inappropriately distributing food, or simply not having enough for everyone, will lower morale. This can be difficult, since actions that gain favor with one team member might lose it with another, but it is important to find the best possible balance. When this happens, it is usually first brought to the player's attention by the companion failing to return from a mission they were sent on. One way is simply due to being captured by NAR. There are a few different ways companions can be lost. It is also possible to lose companions for various reasons, but there are ways they can be regained. It is also important to keep them well-fed, which can also be tricky when resources run low forcing some to be prioritized over others. ![]() Players have to make decisions that gain or lose favor with specific characters. One of the most important parts of the game is keeping up the team's morale, which will often be difficult. Aside from Olivier, who joins at the beginning, there is no set order in which they can be found and recruited, depending on when and in what order the player does their introductory missions. There are a total of five allies present in the Chernobyl exclusion zone for various reasons- Olivier, Olga, Mikhail, Tarakan, and Sashko. There is also a management aspect to the game, with Igor having to constantly build and update a base to accommodate different needs, and assemble a team. Related: Chernobylite: The Best Upgrades For Each Weapon The setup that encourages Igor to evaluate and even change important decisions to produce the best outcome is likely to disorient any player more used to the linear structures of games that inspired Chernobylite. The game's story about Chernobyl survivor Igor Khymynuk is laden with twists and turns that lead the player in odd directions and set up some peculiar mysteries, and it also comes with some mechanics that can be a bit daunting at first. Rearming or Leaving the trap will not affect any future adventure so, there’s no issue selecting any of these except affecting your social relationship status.Chernobylite is a strange game that can be a bit confusing at first due to its unusual structure. Selecting this option will increase the relationship status with Olivier. Olivier had insisted that there is no guarantee that civilians might not walk into the traps even if it is aimed at NAR soldiers. ![]() Once you select this option, the relationship status will increase with Tarakan. Once you have obtained the clue or document these will be the choices:īefore the choice, Olivier had rejected the option of rearming the trap. ![]() After hacking and disabling the trap, the pre-recorded video of Tarakan will play. You will be able to open the safe without any casualties. Once you are inside the museum and get the old document with a KGB stamp on it after hacking the security system. Tarakan Trap And Old Documents Choices Result At Chernobylite In this post, we will guide you through all the consequences that you might face for selecting any of the two choices. The trap was placed by the so-called lunatic Tarakan. There you will have to make a choice after hacking and disabling the trap where the old document was placed. ![]() At Chernobylite, the main mission “Old Documents”is assigned to you at Kopachi.
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